New Project: Quite Useful

I’ve started a new project called Quite Useful. The inspiration is Quite Interesting with a twist on productivity. Currently Quite Useful takes the form of a blog, twitter and delicious account.

I’ve started a new project called Quite Useful. The inspiration is Quite Interesting with a twist on productivity. Currently Quite Useful takes the form of a blog, twitter and delicious account.

I’m making a graph library in JavaScript using Raphael called Ico. I’m targeting Firefox, Safari, IE, Opera and Chrome. The library isn’t just about making graphs though, it’s about making readable and useful graphs.
I recently wrote two articles over on my company’s blog. The first is about supporting the JavaScript API for Fluid in your web app: Rapid Fluid support. The other is on sending SMS from web apps. Both of these articles draw from my recent technical challenges at Helicoid.
I recently added Fluid and SMS support to Deadline, into which I’ve poured most of my recent creative energy.
I recently shared my first LittleBigPlanet level (PSN: ambalek, level name: Saturn 5) and I kept notes as I was making it. It turns out that even though it’s easy to make cool stuff, it’s actually quite hard to make levels that players can understand and play through successfully.
Carefully test and adjust mechanical objects to ensure they don’t move too fast or strongly. Strong, fast moving objects can kill the player.
DHH wrote this: Myth #2: Rails is expected to crash 400 times/day – a response to a myth about Rails processes regularly needing restarts.
I’m a big Rails hacker, it’s 90% of what I’ve done for years. I’ve designed and developed these apps: Tiktrac, Ebiwrite, Helipad, Deadline, Loom and Reuters Real Estate, this blog, not to mention work for smaller clients I haven’t included here. They’re real live applications with constant development, performance and error monitoring.
Here’s a personal project I’ve been working on for a while: Deadline

One of the great things about the Future of Web Apps expo was how polite the speakers were. I caught up with a few during the conference and in the parties afterwards. Simon and I had a chat with Alvin Woon from Plurk (who likes his beers apparently), the guys from Swirrl, the people from Meebo and PhoneFromHere.
I also wandered around the Friday night party weeding out the hackers from the Diggnation fans, thankful to find fellow Ruby and Cocoa programmers present. The amount of UK/EU Microsoft/PHP/Java developers seemed to outweigh the number of Ruby folks, but I found them in the end.
This is a summary of the talks I went to at the Future of Web Apps on the second day of the conference. Read the first part here: FOWA 08: Day 1 Talks
Tim changed his talk to one about how to survive in the current economic climate. He basically described my career (I graduated in 2001 – during the dot com crash) so I felt some encouragement from his ideas.
I visited the Future of Web Apps conference last Thursday and Friday in London. The talks were by large excellent, and the speakers were personable and gave detailed answers to questions. Talks were split into Business and Developer, which made choosing difficult for me because I'm involved in both. Videos of all the talks are here: All FOWA 08 Videos
Kevin’s talk was given in a more formal way than you might expect from his Diggnation presenting style. He gave details on how Digg’s looking at bringing in new tools to improve the quality of recommendation and conversation on the site.

Here’s an idea I’ve been playing with today: Captor, a GUI for Capistrano management. It’s a very rough prototype right now.